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The Last Breath

Project Type

Unreal Set Dressing and Cinematic

Story

"In an age of waning faiths, a druid chooses final exile upon
a remote isle, driven by the need for one last, absolute
spiritual communion with the elements. Beneath the shadow
of millennial megaliths, he severs every tie to the world of
men to become a silent warden of the earth."

Date

Gennaio 2026

Institution

Skyup Academy

Description

A cinematic environment built in Unreal Engine. From initial set dressing to final lighting, every detail was crafted to transform a simple reference into a fully immersive narrative scene.

Software

Unreal Engine

© 2025 by Giorgia Testa. Powered and secured by Wix

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