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The Last Breath
Project Type
Unreal Set Dressing and Cinematic
Story
"In an age of waning faiths, a druid chooses final exile upon
a remote isle, driven by the need for one last, absolute
spiritual communion with the elements. Beneath the shadow
of millennial megaliths, he severs every tie to the world of
men to become a silent warden of the earth."
Date
Gennaio 2026
Institution
Skyup Academy
Description
A cinematic environment built in Unreal Engine. From initial set dressing to final lighting, every detail was crafted to transform a simple reference into a fully immersive narrative scene.
Software
Unreal Engine
















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