top of page

Create Your First Project

Start adding your projects to your portfolio. Click on "Manage Projects" to get started

From Cinema To Controller: Spirited Away

Project Type

Real-Time environment for Videogame

Description

A B.A. thesis project involving the videogame transposition of the 2001 film "Spirited Away" (Hayao Miyazaki). The project encompassed the entire solo development pipeline, including concept, design, a hybrid asset pipeline (custom models, Sketchfab & Unreal assets), environment building, texturing, character rigging, animation, and technical setup using Blueprints in Unreal Engine.

Date

April 2024

Institution

Accademia di Belle Arti di Brera, Milano

Roles

• Solo Development (Full Pipeline)
• Concept & 3D Environment Art
• Texturing, Rigging & Animation
• Technical Setup (Unreal Blueprints)

Software

Blender, Unreal Engine

© 2025 by Giorgia Testa. Powered and secured by Wix

bottom of page