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Digital Maquette
Project Type
Professional Training Project: Digital Sculpting
Description
An intensive digital sculpting exercise assigned at Skyup Academy. The project's objective was to create a high-fidelity 3D sculpture based on a provided maquette/concept. The workflow focused on advanced sculpting techniques in ZBrush to capture form, anatomy, and fine detail, followed by a presentation render setup (lighting and shading) in Maya.
Date
October 2025
Institution
Skyup Academy
Roles
• Digital Sculpting (High-poly)
• Detail & Form Analysis
• Presentation Lighting & Rendering
Software
ZBrush, Maya










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