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Digital Maquette

Project Type

Professional Training Project: Digital Sculpting

Description

An intensive digital sculpting exercise assigned at Skyup Academy. The project's objective was to create a high-fidelity 3D sculpture based on a provided maquette/concept. The workflow focused on advanced sculpting techniques in ZBrush to capture form, anatomy, and fine detail, followed by a presentation render setup (lighting and shading) in Maya.

Date

October 2025

Institution

Skyup Academy

Roles

• Digital Sculpting (High-poly)
• Detail & Form Analysis
• Presentation Lighting & Rendering

Software

ZBrush, Maya

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